input: Thompson has heavily criticized a number of video games and campaigned against their producers and distributors. His basic argument is that violent video games have repeatedly been used by teenagers as "murder simulators" to rehearse violent plans. He has pointed to alleged connections between such games and a number of school massacres. According to Thompson, "In every school shooting, we find that kids who pull the trigger are video gamers." Also, he claims that scientific studies show teenagers process the game environment differently from adults, leading to increased violence and copycat behavior. According to Thompson, "If some wacked-out adult wants to spend his time playing Grand Theft Auto: Vice City, one has to wonder why he doesn't get a life, but when it comes to kids, it has a demonstrable impact on their behavior and the development of the frontal lobes of their brain." Thompson has described the proliferation of games by Sony, a Japanese company, as "Pearl Harbor 2". According to Thompson, "Many parents think that stores won't sell an M-rated game to someone under 17. We know that's not true, and, in fact, kids roughly 50 percent of that time, all the studies show, are able to walk into any store and get any game regardless of the rating, no questions asked."  Thompson has rejected arguments that such video games are protected by freedom of expression, saying, "Murder simulators are not constitutionally protected speech. They're not even speech. They're dangerous physical appliances that teach a kid how to kill efficiently and to love it," as well as simply calling video games "mental masturbation". In addition, he has attributed part of the impetus for violent games to the military, saying that it was looking "for a way to disconnect in the soldier's mind the physical act of pulling the trigger from the awful reality that a life may end". Thompson further claims that some of these games are based on military training and simulation technologies, such as those being developed at the Institute for Creative Technologies, which, he suggests, were created by the Department of Defense to help overcome soldiers' inhibition to kill. He also claims that the PlayStation 2's DualShock controller "gives you a pleasurable buzz back into your hands with each kill. This is operant conditioning, behavior modification right out of B. F. Skinner's laboratory."  Although his efforts dealing with video games have generally focused on juveniles, Thompson got involved in a case involving an adult on one occasion in 2004. This was an aggravated murder case against 29-year-old Charles McCoy, Jr., the defendant in a series of highway shootings the previous year around Columbus, Ohio. When McCoy was captured, a game console and a copy of The Getaway were in his motel room. Although not representing McCoy and over the objections of McCoy's lawyers, Thompson succeeded in getting the court to unseal a search warrant for McCoy's residence. This showed, among other things, the discovery of additional games State of Emergency, Max Payne, and Dead to Rights. However, he was not allowed to present the evidence to McCoy, whose defense team was relying on an insanity defense based on paranoid schizophrenia. In Thompson's estimation, McCoy was the "functional equivalent of a 15-year-old," and "the only thing insane about this case is the (insanity) defense".

Answer this question "What was the claim in that case?"
output: This was an aggravated murder case against 29-year-old Charles McCoy, Jr., the defendant in a series of highway shootings the previous year around Columbus, Ohio.

input: Burton was the host and executive producer of Reading Rainbow starting in 1983 for PBS. The series ran for 23 seasons, making it one of the longest-running children's programs on the network. The series garnered over 200 broadcast awards over its run, including a Peabody Award and 26 Emmy Awards, 11 of which were in the Outstanding Children's Series category. Burton himself won 12 Emmy awards as host and producer of the show.  After Reading Rainbow went off the air in 2006, Burton and his business partner, Mark Wolfe, acquired the global rights to the brand and formed RRKIDZ, a new media company for children. Reading Rainbow was reimagined as an all new application for the iPad in 2012, and was an immediate success, becoming the number-one educational application within 36 hours. At RRKIDZ, Burton serves as co-founder and curator-in-chief, ensuring that the projects produced under the banner meet the high expectations and trust of the Reading Rainbow brand.  On May 28, 2014, Burton and numerous coworkers from other past works started a Kickstarter campaign project to bring back Reading Rainbow. To keep with the changing formats to which young children are exposed, his efforts are being directed at making this new program web-based, following the success of the tablet application he helped create in recent years. His desire is to have the new Reading Rainbow be integrated into the classrooms of elementary schools across the country, and for schools in need to have free access. The Kickstarter campaign has since raised over $5 million, reaching triple its goal in only three days.

Answer this question "What is the goal of the campaign?"
output: His desire is to have the new Reading Rainbow be integrated into the classrooms of elementary schools

input: See also (Economy of Hong Kong) and (Education in Hong Kong) The implementation of compulsory universal education in 1971, following with an extension to nine years in 1978, give rises to an increased number of women elites. Besides, the transform of social environment in Hong Kong also contribute to the rise of women education. In the past, if a family does not have enough money to send both their son and daughter to school, they will choose to educate the son over the daughter. Nonetheless, owing to the economic growth since 1960s, Hong Kong has become a wealthy society with a significant change in population at the same time. The birth rate in Hong Kong steadily decreased from 16.8% in 1981 to 8.6% in 2014. It reveals that the nuclear family structure nurturing only one to two children in a family is common, in which girls could receive better education due to the more concentrated resources within the family.  According to the report of Hong Kong Annual Digest of Statistics by Census and Statistics Department of Hong Kong, a trend of universalism for boys and girls could be observed since the 1970s; and girls' enrolment rate in general was higher than the boys' since the 1980s. The gap between male and female enrollment in post-secondary education has narrowed down and female students even outnumber male students in entering University Grants Committee (UGC) funded programmes in recent decades. The percentage of females and male students enrolled in UGC-funded programmes was 53.7% and 46.3% in 2014, which is quite different from 32.9% and 67.1% respectively in 1987.  However, when specifically comes to research postgraduate programmes, more male students were recorded since the programmes are largely related to sciences, technology, engineering and mathematics (STEM). People in Hong Kong have gender bias in STEM fields, perceiving women as less capable of mastering the STEM knowledge and pursuing related careers. Half of the teenage girls in Hong Kong were discouraged to focus on mathematics and sciences during secondary school, which lead to their lessened self-concept in STEM. Thus, the sex ratio of students enrolled in UGC-funded engineering and technology programmes is imbalance, which is 29.5% for female and 70.5% for male in 2016. The situation is not much improved as compared with 14.1% for female and 85.9% for male in 1996.

Answer this question "What is the education like?"
output:
compulsory universal education in 1971, following with an extension to nine years in 1978, give rises to an increased number of women elites.