Answer the question at the end by quoting:

Sir James Matthew Barrie, 1st Baronet,  (; 9 May 1860 -  19 June 1937) was a Scottish novelist and playwright, best remembered today as the creator of Peter Pan. He was born and educated in Scotland and then moved to London, where he wrote a number of successful novels and plays.
James Matthew Barrie was born in Kirriemuir, Angus, to a conservative Calvinist family. His father David Barrie was a modestly successful weaver. His mother Margaret Ogilvy assumed her deceased mother's household responsibilities at the age of eight. Barrie was the ninth child of ten (two of whom died before he was born), all of whom were schooled in at least the three Rs in preparation for possible professional careers. His siblings were: Alexander (1842 - 16 July 1914), Mary Ann (1845-1918), Jane (14 March 1847 - 31 August 1895), Elizabeth (12 March 1849 - 1 April 1851), Agnes (23 Dec 1850 - 1851), David Ogilvy (30 January 1853 - 29 January 1867), Sarah (3 June 1855 -1 November 1913), Isabella (4 January 1858 - 1902) and Margaret (9 July 1863 - 1936). He was a small child and drew attention to himself with storytelling. He only grew to 5 ft 3 1/2 in. (161 cm) according to his 1934 passport.  When he was 6 years old, Barrie's next-older brother David (his mother's favourite) died the day before his 14th birthday in an ice-skating accident.This left his mother devastated, and Barrie tried to fill David's place in his mother's attentions, even wearing David's clothes and whistling in the manner that he did. One time, Barrie entered her room and heard her say, "Is that you?" "I thought it was the dead boy she was speaking to", wrote Barrie in his biographical account of his mother Margaret Ogilvy (1896) "and I said in a little lonely voice, 'No, it's no' him, it's just me.'" Barrie's mother found comfort in the fact that her dead son would remain a boy forever, never to grow up and leave her. Eventually, Barrie and his mother entertained each other with stories of her brief childhood and books such as Robinson Crusoe, works by fellow Scotsman Walter Scott, and The Pilgrim's Progress.  At the age of 8, Barrie was sent to the Glasgow Academy in the care of his eldest siblings Alexander and Mary Ann, who taught at the school. When he was 10, he returned home and continued his education at the Forfar Academy. At 14, he left home for Dumfries Academy, again under the watch of Alexander and Mary Ann. He became a voracious reader, and was fond of Penny Dreadfuls and the works of Robert Michael Ballantyne and James Fenimore Cooper. At Dumfries, he and his friends spent time in the garden of Moat Brae house, playing pirates "in a sort of Odyssey that was long afterwards to become the play of Peter Pan". They formed a drama club, producing his first play Bandelero the Bandit, which provoked a minor controversy following a scathing moral denunciation from a clergyman on the school's governing board.

Was JM sad about the death?

Barrie's mother found comfort in the fact that her dead son would remain a boy forever, never to grow up and leave her.



Answer the question at the end by quoting:

John Bruce "Jack" Thompson (born July 25, 1951) is an American activist and disbarred attorney, based in Coral Gables, Florida. Thompson is known for his role as an anti-video-game activist, particularly against violence and sex in video games. During his time as an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. This included rap music, broadcasts by shock jock Howard Stern, the content of computer and video games and their alleged effects on children.
Thompson has heavily criticized a number of video games and campaigned against their producers and distributors. His basic argument is that violent video games have repeatedly been used by teenagers as "murder simulators" to rehearse violent plans. He has pointed to alleged connections between such games and a number of school massacres. According to Thompson, "In every school shooting, we find that kids who pull the trigger are video gamers." Also, he claims that scientific studies show teenagers process the game environment differently from adults, leading to increased violence and copycat behavior. According to Thompson, "If some wacked-out adult wants to spend his time playing Grand Theft Auto: Vice City, one has to wonder why he doesn't get a life, but when it comes to kids, it has a demonstrable impact on their behavior and the development of the frontal lobes of their brain." Thompson has described the proliferation of games by Sony, a Japanese company, as "Pearl Harbor 2". According to Thompson, "Many parents think that stores won't sell an M-rated game to someone under 17. We know that's not true, and, in fact, kids roughly 50 percent of that time, all the studies show, are able to walk into any store and get any game regardless of the rating, no questions asked."  Thompson has rejected arguments that such video games are protected by freedom of expression, saying, "Murder simulators are not constitutionally protected speech. They're not even speech. They're dangerous physical appliances that teach a kid how to kill efficiently and to love it," as well as simply calling video games "mental masturbation". In addition, he has attributed part of the impetus for violent games to the military, saying that it was looking "for a way to disconnect in the soldier's mind the physical act of pulling the trigger from the awful reality that a life may end". Thompson further claims that some of these games are based on military training and simulation technologies, such as those being developed at the Institute for Creative Technologies, which, he suggests, were created by the Department of Defense to help overcome soldiers' inhibition to kill. He also claims that the PlayStation 2's DualShock controller "gives you a pleasurable buzz back into your hands with each kill. This is operant conditioning, behavior modification right out of B. F. Skinner's laboratory."  Although his efforts dealing with video games have generally focused on juveniles, Thompson got involved in a case involving an adult on one occasion in 2004. This was an aggravated murder case against 29-year-old Charles McCoy, Jr., the defendant in a series of highway shootings the previous year around Columbus, Ohio. When McCoy was captured, a game console and a copy of The Getaway were in his motel room. Although not representing McCoy and over the objections of McCoy's lawyers, Thompson succeeded in getting the court to unseal a search warrant for McCoy's residence. This showed, among other things, the discovery of additional games State of Emergency, Max Payne, and Dead to Rights. However, he was not allowed to present the evidence to McCoy, whose defense team was relying on an insanity defense based on paranoid schizophrenia. In Thompson's estimation, McCoy was the "functional equivalent of a 15-year-old," and "the only thing insane about this case is the (insanity) defense".

what impact did he say video games had on McCoy?
McCoy was the "functional equivalent of a 15-year-old," and "the only thing insane about this case is the (insanity) defense".