Problem: John Bruce "Jack" Thompson (born July 25, 1951) is an American activist and disbarred attorney, based in Coral Gables, Florida. Thompson is known for his role as an anti-video-game activist, particularly against violence and sex in video games. During his time as an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. This included rap music, broadcasts by shock jock Howard Stern, the content of computer and video games and their alleged effects on children.

Thompson has heavily criticized a number of video games and campaigned against their producers and distributors. His basic argument is that violent video games have repeatedly been used by teenagers as "murder simulators" to rehearse violent plans. He has pointed to alleged connections between such games and a number of school massacres. According to Thompson, "In every school shooting, we find that kids who pull the trigger are video gamers." Also, he claims that scientific studies show teenagers process the game environment differently from adults, leading to increased violence and copycat behavior. According to Thompson, "If some wacked-out adult wants to spend his time playing Grand Theft Auto: Vice City, one has to wonder why he doesn't get a life, but when it comes to kids, it has a demonstrable impact on their behavior and the development of the frontal lobes of their brain." Thompson has described the proliferation of games by Sony, a Japanese company, as "Pearl Harbor 2". According to Thompson, "Many parents think that stores won't sell an M-rated game to someone under 17. We know that's not true, and, in fact, kids roughly 50 percent of that time, all the studies show, are able to walk into any store and get any game regardless of the rating, no questions asked."  Thompson has rejected arguments that such video games are protected by freedom of expression, saying, "Murder simulators are not constitutionally protected speech. They're not even speech. They're dangerous physical appliances that teach a kid how to kill efficiently and to love it," as well as simply calling video games "mental masturbation". In addition, he has attributed part of the impetus for violent games to the military, saying that it was looking "for a way to disconnect in the soldier's mind the physical act of pulling the trigger from the awful reality that a life may end". Thompson further claims that some of these games are based on military training and simulation technologies, such as those being developed at the Institute for Creative Technologies, which, he suggests, were created by the Department of Defense to help overcome soldiers' inhibition to kill. He also claims that the PlayStation 2's DualShock controller "gives you a pleasurable buzz back into your hands with each kill. This is operant conditioning, behavior modification right out of B. F. Skinner's laboratory."  Although his efforts dealing with video games have generally focused on juveniles, Thompson got involved in a case involving an adult on one occasion in 2004. This was an aggravated murder case against 29-year-old Charles McCoy, Jr., the defendant in a series of highway shootings the previous year around Columbus, Ohio. When McCoy was captured, a game console and a copy of The Getaway were in his motel room. Although not representing McCoy and over the objections of McCoy's lawyers, Thompson succeeded in getting the court to unseal a search warrant for McCoy's residence. This showed, among other things, the discovery of additional games State of Emergency, Max Payne, and Dead to Rights. However, he was not allowed to present the evidence to McCoy, whose defense team was relying on an insanity defense based on paranoid schizophrenia. In Thompson's estimation, McCoy was the "functional equivalent of a 15-year-old," and "the only thing insane about this case is the (insanity) defense".

where does he get his statistics about video games?

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Problem: For the upcoming film about the superhero character, see Aquaman (film). Aquaman is a fictional superhero appearing in American comic books published by DC Comics. Created by Paul Norris and Mort Weisinger, the character debuted in More Fun Comics #73 (November 1941). Initially a backup feature in DC's anthology titles, Aquaman later starred in several volumes of a solo comic book series.

Aquaman's adventures continued to be published in Adventure Comics through the 1940s and 1950s, as one of the few superheroes to last through the 1950s in continuous publication. Starting in the late 1950s, new elements to Aquaman's backstory were introduced, with various new supporting characters added and several adjustments made to the character, his origins, his powers, and persona. The first of these elements was the story "Aquaman's Undersea Partner" in Adventure Comics #229 (October 1956), where his octopus sidekick, Topo, was first introduced. This and subsequent elements were later, after the establishment of DC's multiverse in the 1960s, attributed to the Aquaman of Earth-One.  In Adventure Comics #260 (May 1959) and subsequent Silver Age comics, it was revealed that Aquaman was Arthur Curry, the son of Tom Curry, a lighthouse keeper, and Atlanna, a water-breathing outcast from the lost, underwater city of Atlantis. Due to his heritage, Aquaman discovers as a youth that he possesses various superhuman abilities, including the powers of surviving underwater, communication with sea life, and tremendous swimming prowess. Eventually, Arthur decided to use his talents to become the defender of the Earth's oceans. It was later revealed that he had, in his youth, adventured as Aquaboy and on one occasion, met Superboy, Earth's only other publicly active superpowered hero at the time. When Arthur grew up, he called himself "Aquaman".  It was later revealed that after Atlanna's death, Tom Curry met and married an ordinary human woman and had a son named Orm Curry, Aquaman's half-brother. Orm grew up as a troubled youth in the shadow of his brother, who constantly bailed him out of trouble with the law. He grew to hate Aquaman not only for the powers that he could never possess but also because he believed that their father would always favor Aquaman. Orm disappeared after becoming an amnesiac and would resurface years later as Aquaman's nemesis, Ocean Master.  Aquaman's ability to talk with fish eventually expanded to full-fledged telepathic communication with sea creatures even from great distances. He also retroactively developed a specific weakness akin to Superman's vulnerability to kryptonite or Green Lantern's vulnerability to the color yellow: Aquaman had to come into contact with water at least once per hour, or he would die. Prior to this story, Aquaman could exist both in and out of water indefinitely.

how did he end up in Atlantis?

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Arthur decided to use his talents to become the defender of the Earth's oceans.